My light/shadow hallway submission for the Halloween Sessions Challenge.
I was going for a soft, dreamy kind of menace.
I used this cgcookie tutorial for the web - How to Make Spider Webs in Blender with Geometry Nodes - and the web material is essentially glass with dispersion to give it a more interesting iridescent sort of color.
The spider shadow was modeled simply from a sphere and some cubes, since I only needed the shadow.
Too scary π±π·οΈπΈοΈ
Could be the opening and/or end credits for, say, Arachnophobia 2.ππ Like, Arachnophobia 2: The World-Wide Web.π€£
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You know that was creepy in its own way, I'm glad you said you went for dreamy because as I was seeing it I'm like dangs this feels like when you are having a bad dream and reality is kind of unhinged and all over the place. You took simple assets and turned it into a story, nice job π€