After initially following along with the lessons and creating the scene featured in the lecture with a few customizations (see the second video in this post), I got started on my first fully custom scene: A Japanese Torii Gate landscape animation.
Like the scene from the original lecture, no light objects are used: Everything is brought to life with the light emitted from its own shader. The overall modeling aesthetic emphasizes flat shapes and graphics -- with the occasional infusion of depth and dimension in objects such as the side hills and trees.
In addition to looping the sky spin and the day/night color transitions, I took care to loop the animation for the leaves of the tree and the spinning sun disk.
Furthermore, I wanted to capture some of the traditional colorways found in Japanese mountain landscape art -- while also adding a more... spectral... mystique as day transitioned into night. This included elements such as the glowing bolt ornaments, glowing leaves, sparkling rocks, twinkling stars, some extra ground mist in the atmosphere, and more ๐
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A very nice transition, well done!
This is an awesome adaptation. Making it your own it's all it's all about ๐ค๐ผ