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Press Start Submission Final

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After not spending much hands-on time with Blender for a long time, I decided to take Jonathan's Press Start course to get me back up to speed before I tackle more complex projects. The course was great and was just what I needed. For some reason, I can't seem to get this render to come out clearer. It doesn't matter if I use depth of field or not. My final image for the Pothead course came out real sharp so not sure what my problem is this time. If anyone has a suggestion, please let me know.
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  • A very clean result, one of my favorites! Congratulations and welcome back to Blender 🎉

    • Jonas Winfield(jwinfield) author

      Thanks, Miguel. I appreciate that.

  • Omar Domenech(Dostovel)

    It's a great result. Is that a real game?
    It does look a little bit blurry, it probably has to do with a setting on the camera or the scene. One thing I like to do when I can't figure out what's going on, is to copy paste everything into a brand new Blender file. Since it comes with the default settings what ever was doing the blurry will probably stay behind.

    • Jonas Winfield(jwinfield) author

      Thanks, Omar. I’ll give that suggestion a try. Another possibility is that there are several layers of beveling going on, both in the geometry and modifiers. It may need to be dialed down so it’s not as soft looking. I can sharpen up more of the edges too. And no, it’s not a real video game. I generated both images with AI and threw them in for fun.