;)
Looks good. If you play with it more the less shine suggestion is good one and I'd suggest with playing with the atmosphere, such as dust particles. Great job!
Many details (as porosity or scratches along the bones) are made with Blender textures, procedural nodes and displacements. ;)
Did you sculpt any detail into the bones? The overall shape of them is good but some nice high frequency details would really help them look real.
Thanks wanderingmonk7! :)
Yep, thanks for your feedback! :)
well done.
Amazing picture))) I wanted to find a fault, I would say i doubt about shine of bones))
;)
Looks good. If you play with it more the less shine suggestion is good one and I'd suggest with playing with the atmosphere, such as dust particles. Great job!
Many details (as porosity or scratches along the bones) are made with Blender textures, procedural nodes and displacements. ;)
Did you sculpt any detail into the bones? The overall shape of them is good but some nice high frequency details would really help them look real.
Thanks wanderingmonk7! :)
Yep, thanks for your feedback! :)
well done.
Amazing picture))) I wanted to find a fault, I would say i doubt about shine of bones))