Some updates with a beginning of the vault room...
Personal work just to test different methodologies for my modeling workflow (Subd, destructive and non-destructive, bunch of modifiers, procedural texturing and some mappings, etc...).
It's fun to do and I hope you'll like it! ;-)
anarchymedes : LOL ! Why not, but for very (very) agressive monster mouse! ;-)
With a few more springs, it could become a very impressive Steampunk mousetrap 😀