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Krystal v2 Final

Had a little extra time over the last few weeks to do some modelling so... I decided to continue on from where I left off with the Krystal model. After trying to correct various errors in the previous model I ended up starting almost from scratched. I retopologised the old mesh and worked from there, correcting the length of the arms, knee position, resculpting the head and body amongst other things. Just started adding clothes in the last few days, its an improvement on my last model so thought I would upload a quick image. Modelled blender and rendered in blender internal.
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