Going into this model, I thought it would be easier than it was to model. This model posed some interesting challenges along the way, but as always it was a great experience to go through and work on hard-surface techniques.
That looks so good, top notch render. I guess there's a Bar named Ka in Olean New York. I'm going to type it on Google Maps to see where that knife came from.
Oh yes, I know how deceptively simple blades seem at the start: until you try something half-way advanced like subdivision, normal maps with engravings, etc. This one is as cool as they come, IMO.
I like the forest theme you went with. The knife model looks great too,
Thanks so much!!
That looks so good, top notch render. I guess there's a Bar named Ka in Olean New York. I'm going to type it on Google Maps to see where that knife came from.
Haha, thanks man! that bar has to be intense!
Oh yes, I know how deceptively simple blades seem at the start: until you try something half-way advanced like subdivision, normal maps with engravings, etc. This one is as cool as they come, IMO.
Thanks so much man! Yeah, there was a lot of frustration during the modeling process, but I've persevered haha