This is the first head that I sculpted and put any materials on... Not trying to kill my computer, but I was miffed that I couldn't figure out how to rose up her cheeks without crashing Blender. So I didn't bother, but maybe another time. Any suggestions? I read that baking a vertex paint texture in Blender Internal could work...
Anyway, it was great practice! I have some time before I do a really good job, but I'm glad I actually practiced, because I've been scared to try sculpting. :D
Oh, and I used a background from Greg Zaal, just to have a little fuller lighting. GAH, hate those fireflies!
Great fun exploring. From you comments I understand you haven't done the retopology on your sculpt. This will go a long way to clean up and manage your render. ;)
I feel Like not doing HDR when making NPR. But it's your world your game your choice. Great work