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Human Work In Progress

I am redoing this with a better lowpoly topology as there are too many subdivisions on the original mesh so working with this project has been extremely painful. Eventually, I want to animate this character.
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  • The moist look is amazing: the one thing virtually all other ‘human’ course students get wrong. So far, Kent himself has been the only one who got it right and whose characters didn’t have a parchment or plastic skin. Let’s see the final version: I already look forward to congratulating Kent on finally rising a student who could go beyond him.👍😁