Hi everyone, in this project I will show the ongoing work on the scientific complex named Ground Alpha, a tileset to use inside Unity made entirely by modular assets, modeled in Blender and textured in Substance.
Feedback is always welcome, since I hope this will one day end up being part of a finished indie video game I aim to publish.
The game engine is, of course, Unity, and so all renders will be real time render in Unity.
Cheers :)
To see more of this game, check out my other projects under Unity3D!
lhumungus It's fun when you have the assets ready, the real work is preparing the assets =)
Nice work. I'd love to make scenes in Unity; looks like fun!