I modeled the Going Merry From One Piece Sometime back. This is the same model but I believe since then I learnt a little more about "presentation" bad presentation is where good Ideas go to die. So here is Merry Re-presented.
ssorta hey mann, At first in Blender 2.79 I just used the toon shader with a freestyle render, Then Later I just added diffuse materials and did simple image textures in photoshop that I placed on top of the materials.
In 2.8 Its just the PBR shader that I played with until I was happy and image textures on the Sails, flags and Merry head.
If you want anime stuff check out
Marius Oberholster on Youtube he kindof specialises in toon shading and anime styles.
What do you do material wise to capture the anime look? I've been having trouble finding tutorials that focus on that, everyone seems focused on photo-realism.
ssorta hey mann, At first in Blender 2.79 I just used the toon shader with a freestyle render, Then Later I just added diffuse materials and did simple image textures in photoshop that I placed on top of the materials.
In 2.8 Its just the PBR shader that I played with until I was happy and image textures on the Sails, flags and Merry head.
If you want anime stuff check out
Marius Oberholster on Youtube he kindof specialises in toon shading and anime styles.
https://www.youtube.com/channel/UCSL7DbnOWT_G6YqlMQmOnDA
What do you do material wise to capture the anime look? I've been having trouble finding tutorials that focus on that, everyone seems focused on photo-realism.