My second attempt at re-creating Sephiroth's concept art in 3D (https://www.artstation.com/artwork/k4QY5d). This time I only used Blender (mostly 2.8) with Krita for minor post-processing. I still need to iron out a few bumps in my workflow, but it already seems to be working better for me than the Substance Painter route.
Blog post: https://honestmisskate.blogspot.com/2019/03/fishing-bridge.html
Screenshots of Blender would be really cool! As someone who is new to texturing, any guidance at all on creating a stylized look would be helpful and greatly appreciated. 🙂
I think it looks really great and again, I enjoyed reading about your workflow on your blog. I'd love to be able to make something in a style like this some day. Any chance you will be going into deeper details or maybe a tutorial on a future project? I look forward to your next submission!