Thanks a lot. This was training of modeling and texturing the house. You are right, house is floating, because there is no ground under it :) it is just HDRI in the backround. I used low resolution of HDRI map, so in next image I am going to improve also "shadow catching" Thanks a lot one more time
Great! You're improving fast. And wasn't this fun to make? But next time try to make your models blend in more with the environment; the house is definitely way too small compared to the HDRI...There is no shadow (that's why it appears to be floating to some), check out the "shadow catcher"...and the environment is completely blurred, which makes the house stand out...Hope this helps a bit; anyway keep learning;)
Thanks for comment I really appriaciate it. Next project hopefully will be better :)
Thanks a lot. This was training of modeling and texturing the house. You are right, house is floating, because there is no ground under it :) it is just HDRI in the backround. I used low resolution of HDRI map, so in next image I am going to improve also "shadow catching" Thanks a lot one more time
Great! You're improving fast. And wasn't this fun to make? But next time try to make your models blend in more with the environment; the house is definitely way too small compared to the HDRI...There is no shadow (that's why it appears to be floating to some), check out the "shadow catcher"...and the environment is completely blurred, which makes the house stand out...Hope this helps a bit; anyway keep learning;)
The house is floating