Maybe it looks nothing like snow, but it's still beautiful to look at. My thoughts on this - Snow is not single straight pieces of frozen water. It makes simple, complex shapes following the universal pattern which I believe...? is based off of the Fibonacci Sequence. Random yet mathematical equations followed by the universe, nature. Look at a bunch of close up pictures of pure, undisturbed snow, you'll see individual snow flakes stacked on top of each other in varying patterns and mixed alpha blends. Create 5-20 different snow flake shapes, and replace the current particle setup with a group of them at varying rotations and random size. Also pay particular attention to the qualities that snow has, it's material. That is vital to pulling off realistic snow. Snow has a mix of glossy/diffuse/translucent qualities. Some can be almost transparent, while some can almost appear to be frosted. Also a side note, don't be afraid to play around with lighting. Flat white lighting isn't very flattering for any setup. Specially snow. Use a mix of contrasting color sides/mixes to pull it off more realistically. Cool shades for the shadows, warm for the brightest areas, and cool/warm for the average between the two. I'd encourage you to just pull up a bunch of pictures of both snow, and snow flakes. Figure out how they work together, with the light, and in conjunction with the other flakes they are amongst. Good luck Tian!
Maybe it looks nothing like snow, but it's still beautiful to look at. My thoughts on this - Snow is not single straight pieces of frozen water. It makes simple, complex shapes following the universal pattern which I believe...? is based off of the Fibonacci Sequence. Random yet mathematical equations followed by the universe, nature. Look at a bunch of close up pictures of pure, undisturbed snow, you'll see individual snow flakes stacked on top of each other in varying patterns and mixed alpha blends. Create 5-20 different snow flake shapes, and replace the current particle setup with a group of them at varying rotations and random size. Also pay particular attention to the qualities that snow has, it's material. That is vital to pulling off realistic snow. Snow has a mix of glossy/diffuse/translucent qualities. Some can be almost transparent, while some can almost appear to be frosted. Also a side note, don't be afraid to play around with lighting. Flat white lighting isn't very flattering for any setup. Specially snow. Use a mix of contrasting color sides/mixes to pull it off more realistically. Cool shades for the shadows, warm for the brightest areas, and cool/warm for the average between the two. I'd encourage you to just pull up a bunch of pictures of both snow, and snow flakes. Figure out how they work together, with the light, and in conjunction with the other flakes they are amongst. Good luck Tian!