This is my first sculpt in Blender 3D that I actually put any effort in (others were like 5 minute things I tried several years ago, so essentially no prior experience in sculpting)
It's a full body, however I rendered a portrait version of it because I'm not really happy with the rest of the body(anatomy wise : p)
It took about 10 ish hours to make... I did not use any models for this, all just came as I sculpted away.
My initial goal was to make a bust of a female character that could be in a game sort of environment but I haven't gotten to retopogolizing / unwrapping (hence the lazy rockish material) might take a while before I learn new stuff.
Overall I'm pretty god damn happy with this effin yeah!
ps. sorry about the lighting, I suck at those too
The hair-do.