Final result of a 7-week conceptual aircraft design capstone class for my Undergraduate B.S degree in Aerospace Engineering. Most of the time was spent actually designing the aircraft, leaving about a week for me to do anything Blender related, which I completed in my free time. Given more time, the aircraft would have been more complete with functioning landing gear, doors, control surfaces, and an interior.
Background image by Joe Mabel CC-BY-SA 3.0 (http://commons.wikimedia.org/wiki/File:Aerial_-_cloud_west_of_Moose_Jaw,_Saskatchewan_01_-_contrast_increased_(10547093906).jpg)
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
TIP: Check out this article, video of this "F16 Trophy animation" challenge by Azad Boubrit - a self-taught artist and also involved in "The French Aeronautics University ENSMA"
https://www.blendernation.com/2018/07/10/challenge-accepted-f16-trophy-animation-interview/
Nice smooth concept plane!
Keep pushing that modeling and aircraft design envelope Erik