This is the beginning frame of an animation I did using Blender cell fracture.
The cup material is a Cycles procedural material using Layer Weight, Color Ramp, And Fresnel nodes.
The model is by Jay-Artist. It is available at Blendswap.com (Break-Time! Cycles).
Any and all comments are welcome.
The shader in the cup is extraordinary! I wonder if that's how you achieve the colors in an insect's eyes.
Thank you Jasmine. The breadth of blender is possibly it's greatest strength. The developers and users are adding more features all the time.
I can't take credit for the tea packets. Those were done by Jay-Artist. This is another Blender strength. There are a lot of models available without cost.
Wow, what a cool effect! There's so much to play with in Blender, I love that! :D I love those packets and the spoon's glossiness as well!
Thank you. I am trying to figure it out.
I don't know much of 3D programs but, this looks amazing!?