They said it couldn't be done in EEVEE, but I found a workaround to be able to see multiple transparent objects through other transparent objects! Here's a still and a 32 sample animation...
I’ll forgive EEVEE’s multiple shortcomings when it adopts Vulkan and hopefully starts GPU-rendering on Mac. So far, of all free Blender-compatible engines, only Radeon ProRender does that.
I’ll forgive EEVEE’s multiple shortcomings when it adopts Vulkan and hopefully starts GPU-rendering on Mac. So far, of all free Blender-compatible engines, only Radeon ProRender does that.