This is a project i've been working on for a week now.
So far the modeling and rigging is almost done. I just have to tweak the rig and make sure everything is in proportion.
You might try beefing the upper leg up a bit, kind of skinny. Same for the chest, doesn't look like enough room for a good set of lungs and heart. I really like the texturing work though. Hope you don't mind my critiquing.
Thanks. I don't mind any feedback. It's still a WIP so definitely room for improvement.
I'll see if I can change the mesh to beef it up a little.
The texturing is actually done in substance painter. It's my first project where I use SP for the texture painting.
You might try beefing the upper leg up a bit, kind of skinny. Same for the chest, doesn't look like enough room for a good set of lungs and heart. I really like the texturing work though. Hope you don't mind my critiquing.