This render is my take on a geometry nodes tutorial on YouTube about the proximity node by Ducky3D. I also took some inspiration from the Sesions:MACRO trailer. This project is one of the first times I really went all out on procedural materials and overall ambiance in order to see what I can achieve. Therefore I am really interested in feedback from this image. It is a one frame render of a looping animation.
If you'd like, let me know what you think. Any and all feedback is much appreciated.
Your composition is looking super good. The only feedback that comes to my mind is the worn edges on the dice, it's a lot of worn edges on all of them and it makes a bit of noise. So perhaps more variation when it comes to how worn they all are.
Thank you Omar for your feedback! Now that you point it out, I see it too. So, this helps a lot. Thank you.