After many weeks of work with the excellent Master Car Creation tutorial of Chris Plush from CG Master, this is the finals renders in Blender of my Corvette ZR1 Edition 2017... I did it! ;-) :-D
All modeling, texturing, rendering and compositing made in Blender 2.79b and now I can switch to the new 2.80 version!!! Cool...
Excellent work 👍!
hadiczech Lot of thanks! It's true it wasn't easy, it took me many weeks of work... But don't worry, there is only one way: practice, practice, and practice again! ;-) ;-)
this is so nice, i wish i could some day model like this. i have this course too and i tried, but failed
If I didn't know this was made with software, I'd mistake the second pic for a real car. Great job.
So good work !
sshkyo30 nice enough to go into a sales brochure. : )
tbrbn : yes, this course is really excellent to learn howto model a car! I'm waiting the next one!!! ;-)
Great job! Chris's course is pure gold indeed
frikkr : Many thanks!! And all textures are procedural with small touch of bump (but not only) when it's necessary to increase the realism. Only wing logos, tire flanks, and the floor use UVMap. The environnement is an HDRI Map
wow, a very nice , clean looking model with loads of attention to detail and some lovely renders. Well done! The slight texture on the paints clearcoat provides a nice touch of realism that you don't often see in car renders. Was this done with a procedural bump texture or some other way if you don't mind me asking? Great work!