Hello guys and girls, let me present Claire.
This is the latest character ive made. I sculpted the main features in zbrush and textured in photoshop and everything else i blender, such as retopo shading, rigging,
grooming, lighting and rendering in cycles.
1200 samples with denoising and 300 % upscaling, 40 min per frame
Hope you like it, if u want and have time you can hit me up with a follow on artstation "rybergs" and instagram "jrybergs"
@pkaron thx alot Pavla :)
Beautiful work, featured as a "Staff Pick"!
wardred thx u ! :) ye the hair was a pain.. I really wanted to do blonde with high lights and it was a lot harder then i thought.. dark hairs shading is easier since u only need to use the hair shader with no alterations.. but blonde hair with highlights wasent that easy.. think i did like 50 do overs with the hair :) cheers mate
This is superb work!
Had you not said it was a 3d model I would've guessed it was a 2d piece done with a lot of skill and care in a paint program.
All of it is well done, but I'm particularly impressed with the hair, which is really difficult to make look like hair in a 3d program. Even the darker roots look good.
mmikesinmiami hello mate ! thank you very much :)
Wow! That is really great work. I can tell you put a lot into your craft. Thanks for sharing this piece. Congrats!!!