An #everyweek maybe? My first B3d baddy gameart rough concept. I totally loved making this, B3d had it covered from rough sketch to model. Coming from a commercial C4d/Adobe background, learning Blender has been a real eye opener. I really am astonished at the power and utility of Blender.
Quite right sir, the hand ended up changing a fair bit in fact. Thanks for taking the time to feed back.
Simply designed robot, not bad. Only thing that keeps bugging me is the hand, specifically the thumb. Maybe rotate the hand 90 degrees and have the thumb more like a clamp, making it opposable.