Here's a short animation for Day 9 of #anivember Today's theme was Jump. I'll probably do a couple more.
The curve at the end that's shooting up into the sky is supposed to be a light trail sort of thing. I wanted to indicate where the orange dude went but I didn't really know how to do that so I ended up using a bezier curve. I rendered using OpenGL and I added the star in After Effects.
The rig used is the Body Mechanics Rig v1.0 by nocemperor on Blend Swap. https://www.blendswap.com/blends/view/81455
@jlampel Thanks!
That has some punch to it, nice work!