Developed from an exercise submission for the ‘Modeling with Modifiers’ course.
The wheel is created by using Mirror, Curve, Array, Solidify, Bevel, SubSurf and Lattice modifiers. Road and sky textures are courtesy of Poliigon.com.
Blog post: https://honestmisskate.blogspot.com/2017/09/abandoned-wheel.html
Really nice work, Katerina. If I may make a suggestion, please consider:
- making the whole wheel wider, as the thread width seems too narrow
- moving the rim a bit in the outside direction, as the rubber is too much out now