Finally managed to get this thing done. My friend has been happy with this thing for a while now but I just couldn't shake the feeling of it being underwhelming off. However, whilst I do think there are things to improve, I'm at a point that I'm happy with being finished with it.
I was genuinely concerned this thing wouldn't turn out that great at all, due to the model being made a long time ago (well, long for Blender standards), at a time where concepts such as proper edgeflow and animation-friendly were mere whispers in the wind. This meant that the rig only kinda worked so I hand to manually pose a lot. It's a miracle it turned out half decent.
Time for the shameless plugs: If you enjoy seeing my progress in 3D then be sure to check out my Polybook here: https://cgcookie.com/t/1661-polybook-aaron-the-cabbage-detective-rudderham?page=1#answer-15278
However, if all the paragraphs drain you a bit and you want some other content such as talking about videogames every so often then be sure to follow me on Twitter: https://twitter.com/CabDetective
The buildings used are a simplified version of this tutorial: https://www.youtube.com/watch?v=fFLtCi6yWnA
The mushroom cloud was initially a part of this tutorial but I ended up going off on my own: https://www.youtube.com/watch?v=a9yXTXIRA4k&t=9s
Uses textures from Poliigon.
lhumungus Trust me that was the same reaction I had to my friend when he pitched this thing to me lol. Still, was very fun to do!
Haha, ridiculous and awesome. Reminds me of Gamma World where you could have mutant winged badgers with laser eyes and rifles.
tbrbn Thank you very much! It's been an arduous battle but it's finally come to a close. Thanks for the support!
Good to see your cy-bear (haha) character finished! Great work!