This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Eevee is the cutting-edge realtime render engine that ushers in the modern PBR standard to Blender. The results are stunning and it's an absolute blast to work so interactively.
This weeks material concepts are are car paint, reflectivity, fresnel, leather and metal along with HDRI lighting.
Yeah, Eevee is probably not optimized quite yet compared to Cycles.
streaming encoding tourgh cpu or usaing the GPU encoding? maybe if its competing for resources with blender?
@theluthier But for absolutely flat surface I think you should use reflection plane for sure
I think today is Vader Pro last day
@theluthier you can see how weird SSR was on my first eevee truck attempt. I mean reflection on the floor. But in such complex objects it's probably not necessary.
It was step mom, this autocorrect can be your worst enemy form time to time
"Wireframes!" -private joke with Ton at a Blender Conference a few years back.
I need someone else to take the reigns on my side splitting humour.
Are you using Node Wrangler addon? I think Principled BSFD is part of it, but I am not sure.
Jack White spot mom..... queue Aaron