• v
    Vlado Tasner(vlado159)

    adds custom normals into face, so towards the edges it looks like a smooth edge while it's a hard one.
    Normal smooth shading messes up the flat surfaces as well.

  • Char Hunter(Char)

    Man, I'm gonna have so much to check out you guys lol

  • Omar Domenech(dostovel)

    As I want it? why not the normal smooth shading?

  • Bauke Post(baukepost)

    made a typo there

  • Bauke Post(baukepost)

    *fwn

  • v
    Vlado Tasner(vlado159)

    tldr version: smooth shading as you want it

  • Omar Domenech(dostovel)

    What exactly does it do?

  • v
    Vlado Tasner(vlado159)

    hey guys

  • Bauke Post(baukepost)

    FN is indeed awesome

  • Jake Korosi(jakeblended)

    Hi Vlado

Get instant access to this Live Stream.

This stream is part of the June 2018 Class: Vehicle Modeling with Blender

The insides of vehicles involve more organic, soft shapes as well as opportunity for lots of fine hard surface details. Often vehicles renders focus on the exterior where the interior can be hidden or approximated. But not in this class!

Classes Modeling