This stream is part of the June 2018 Class: Vehicle Modeling with Blender
The insides of vehicles involve more organic, soft shapes as well as opportunity for lots of fine hard surface details. Often vehicles renders focus on the exterior where the interior can be hidden or approximated. But not in this class!
mmrdojo indeed I'll be talking about it during the stream. I also replied to the thread about it if I remember correctly
Hello mrdojo
whoa Jake!
hey ya mrdojo
I think Kent mentioned it in the chat
yehhh hello all :) any word on homework extension ?
Okay I read somewhere that Apple will be deprecating OpenGL on the next MacOS, which could be a showstopper for Mac Blender users as Blender depends on OpenGL. Does anyone know anything more about that?
That sounds so useful
Nice