It takes a lot of time and practice to develop 3D/Blender skills. Often seasoned Blender artists find themselves asking:
"I wonder if I can use these skills professionally?"
The answer is YES, you absolutely can. But the how? That's usually a mystery to those asking the question.
Kent Trammell, Jonathan Lampel, and Wayne Dixon are here to discuss how to freelance as Blender artists. Drawing from years of experience, they'll discuss their own journeys from amateur to freelancing professional with tips and tricks along the way.
Is anyone knowledgeable about CPU's?
Hahaha chat wit is heating up
Hahaha
Aren't they always? .....oops
Freelance Tip #5 when on video calls, pants are optional
I'm still upset at the tip that there's no lances involved. I had this whole Jake Korosi de La Mancha fantasy going on.
Freelance Tip #4: Payment will never feel like it was enough
I should just let you stream, dude! Bringing the wisdom today
Freelance Tip #3: Changes in art are normal, but for the cliente it's more like evolution
I needed to hear that tip, Omar. Great advice