It takes a lot of time and practice to develop 3D/Blender skills. Often seasoned Blender artists find themselves asking:
"I wonder if I can use these skills professionally?"
The answer is YES, you absolutely can. But the how? That's usually a mystery to those asking the question.
Kent Trammell, Jonathan Lampel, and Wayne Dixon are here to discuss how to freelance as Blender artists. Drawing from years of experience, they'll discuss their own journeys from amateur to freelancing professional with tips and tricks along the way.
What are chops?
QUESTION: Would you say making tutorials/courses makes you a better artist and blender user?
What's "Top rowing CG society"?
QUESTION: Have you ever followed the urged of throwing stones to naughty clients, does it feel good?
Question: Most of the projects I'm able to land are below my skill level. If I'm trying to build a portfolio, do you think it's more valuable to just make my own pieces that show my true ability?
Question: how do you determine what to charge for a project?
hello!
QUESTION: In my country people want you to do the whole CG pipeline yourself, they don't want to pay multiple people, and want to pay half the price... ever had to deal with that?
Hello Stream
Q. Do you ever work from a written contract with a scope?