• c
    Wilco Wilbrink(carrotnl)

    Hello everybody

  • Philipp Bauer(cruento)

    Huhu silent

  • Omar Domenech(dostovel)

    And I think the last known survivor stalks his prey in the night

  • silentheart00

    *scurries to get settled*

  • s
    smurfmier1985

    Well said Omar :D

  • Thibaut Bourbon(tbrbn)

    I think there's some workaround with glass materials in EEVEE too. Havn't tried yet though so can't tell how good it is

  • odunov

    Hey, silent!

  • Omar Domenech(dostovel)

    I thought the tiger had the eye of the tiger, it's the thrill of the fight
    Risin' up to the challenge of our rival

  • silentheart00

    Heyo!

  • s
    smurfmier1985

    @jlampel what did you think of that tiger?

Get instant access to this Live Stream.

Eevee, and real-time rendering in general, is a fantastically quick way to render many types of things. That speed, however, comes at a cost. In this livestream we will explore just what exactly EEVEE can and can't do, dive into the difference between path tracing and rasterization, and learn how to choose the right render engine before you even start your project.

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