Eevee, and real-time rendering in general, is a fantastically quick way to render many types of things. That speed, however, comes at a cost. In this livestream we will explore just what exactly EEVEE can and can't do, dive into the difference between path tracing and rasterization, and learn how to choose the right render engine before you even start your project.
Have fun with that Aaron
Have a good day Aaron!
Good luck Aaron!
Good luck with anatomy.
Take care, Aaron!
Appreciate the greetings guys, transitioning to 2.8 soon so this is something I'm gonna wanna soak up a lot. Hope you guys enjoy yourselves, now if you'll excuse me I need to practice anatomy some more. Have a good one!
Even Cycles can't do caustics right
:)
I understand. Just a small notice :)
Good to know, but I was giving more of a high level explanation for Miranda nekronavt