• spikeyxxx

    Have fun with that Aaron

  • Jake Korosi(jakeblended)

    Have a good day Aaron!

  • s
    smurfmier1985

    Good luck Aaron!

  • odunov

    Good luck with anatomy.

  • silentheart00

    Take care, Aaron!

  • Aaron Rudderham(thecabbagedetective)

    Appreciate the greetings guys, transitioning to 2.8 soon so this is something I'm gonna wanna soak up a lot. Hope you guys enjoy yourselves, now if you'll excuse me I need to practice anatomy some more. Have a good one!

  • Omar Domenech(dostovel)

    Even Cycles can't do caustics right

  • s
    smurfmier1985

    :)

  • Pavel Mazanik(nekronavt)

    I understand. Just a small notice :)

  • silentheart00

    Good to know, but I was giving more of a high level explanation for Miranda nekronavt

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Eevee, and real-time rendering in general, is a fantastically quick way to render many types of things. That speed, however, comes at a cost. In this livestream we will explore just what exactly EEVEE can and can't do, dive into the difference between path tracing and rasterization, and learn how to choose the right render engine before you even start your project.

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