• Omar Domenech(dostovel)

    I thought there were to big buttons "EEVEE" "CYCLES"

  • Omar Domenech(dostovel)

    Oh my gosh, it's just a little button distance away to go from Cycles to eevee?

  • Jake Korosi(jakeblended)

    It's an EEVEE limitation, the engine has trouble seeing a transparent surface behind another transparent surface, so a hollow glass bubble like that gives it a little trouble.

  • Aaron Rudderham(thecabbagedetective)

    That's a God-tier HDRI there, always use that to test my lighting.

  • Phil Osterbauer(phoenix4690)

    I wonder if cycles would show differently?

  • Omar Domenech(dostovel)

    The internet nun

  • s
    smurfmier1985

    Yes Omar it's the nun

  • Omar Domenech(dostovel)

    [Q] Is that look dev eevee?

  • Omar Domenech(dostovel)

    Dude that looks so cool, the immediate feedback in the viewport

Get instant access to this Live Stream.

You know that cute little plane from the Introduction to Hard Surface Modeling course?  Gonzo asked recently if we ever textured it, since he wanted to explore using it for a game project. And...no. No we have not.

Until now! This model makes a great subject to explore Blender 2.8's texturing tools, how they differ from 2.7x, and how they integrate with Eevee. It will be fun. Don't miss it.

NOTE: You can download the finished textured plane with the cloud icon to the right of the title.

Materials Rendering