You know that cute little plane from the Introduction to Hard Surface Modeling course? Gonzo asked recently if we ever textured it, since he wanted to explore using it for a game project. And...no. No we have not.
Until now! This model makes a great subject to explore Blender 2.8's texturing tools, how they differ from 2.7x, and how they integrate with Eevee. It will be fun. Don't miss it.
NOTE: You can download the finished textured plane with the cloud icon to the right of the title.
I thought there were to big buttons "EEVEE" "CYCLES"
Oh my gosh, it's just a little button distance away to go from Cycles to eevee?
It's an EEVEE limitation, the engine has trouble seeing a transparent surface behind another transparent surface, so a hollow glass bubble like that gives it a little trouble.
That's a God-tier HDRI there, always use that to test my lighting.
I wonder if cycles would show differently?
The internet nun
Yes Omar it's the nun
[Q] Is that look dev eevee?
IOR values: http://www.maxwellrender.com/forum/images/smiles/icon_smile.gif
Dude that looks so cool, the immediate feedback in the viewport