Every season the Blender Market has a sale, and one of my favorite projects to work on is creating the advertising graphic! During the stream, I'll build one out for the summer sale and will talk about how to manage scenes with large numbers of assets, using existing assets to tell an interesting story, and how to go from zero to final render as quickly as possible.
Here are a few examples of past sale graphics, which we'll be shooting to beat:
Jaja
Yep, it recommends me music I hate
All good here, still in quarantine
Terrible you mean it is bad at its job?
how are you guys?
Hi Phil
Hello Phil
I don 't use Spotify, but Youtube is terrible at it;)
mornin' folks
Damn algorithms are going to be the start of Skynet