Finishing the sled project
After modeling our snow sled last week, this week we're adding textures, materials, and getting a final render. Topics and techniques include procedural texture creation - because hand-painting textures is for the birds 😉 - materials like wood and painted metal, using the new Ambient Occlusion node for adding grime, and adding some treatment with the compositor.
Hello Omar and Silent!
Yeah, small pet peeve with the lowercase Q
[Q]
Hey Jake.
[Q] Testing testing
Breaker breaker
Oh no, OCDish, Question is spelled with lower Q
The spacing is also bigger
Hi Omar =]
Wow