This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
Jon, only the assigned part gets material2
There is no overlap.
yum
Each face has its own material.
hmmhmm
[Q]When you apply the second material to a section of the model, does it overwrite the first material completely, or do they stack?
Oh, I missed Miranda. Hi!
Unless your soul is food. Soul food is yummy.
Kent needs a permit to handle that weapon
Tobles, never give your soul away.