This stream is part of week 2 in the August 2019 Class: "Get Started Building Stuff with Blender 2.8"
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Class Live Stream Schedule: RSVP to get notified when we go live.
- Week 01 - 3D Modeling with Blender 2.8
- Week 02 - UVs and Texture Painting
- Week 03 - Shading and Lighting with Eevee
- Week 04 - Class Wrap
I had spent half my childhood in boarding convent schools. Gee, nuns were wicked with their RULERS that they used to slap kids with. What memories. Too many slaps meant I was a bad girl.
I think the bloom downscales in evee. If you bump it up a little I think it will show more
Kent seems to be in a rush to me
bloomish shadering
jakeblended blanchsb Thank you
I thought Kent was going to say to make it feel bloomish
kinda funny
oh Eevee is a Nun
otowa is is in the Evee render settings I think he said (on the camera button on that bottom right outliner?)
I will read that up about nun aka EEVEE. That is new to me.