This event is part of the October 2018 Class, "Shading & Lighting with Blender"
This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.
That's a good point Grady. 2.4x to 2.5 was a much bigger jump
ssteph I'm not finding the UI changes to be that much different. In fact.. they're LESS intrusive than the 2.4x-2.5 changes were.
🤩
my comment was more trying to reflect me being in wonderful awe.. yes and +1 for aestehtically pleasing
gradyp yeah it's a weird thing - high graphics loads cause my computer to spontaneously power down. I can't play most of my games either. From all the research I've done though it's 95% sure it's a bad power supply, so I've ordered a new one and am just limping along until it gets here.
I personally love the new UI. Aside from the re-adjusting I have to do, aesthetically it's very pleasing to my eyes
Howdy John!
speaking of innovation..jusz saw the 2.8 UI for the first time-- OMG sth is different.. is this really good ole Blender ? ;)
Luckily for us Ton is a cool dude and is not into all that capitalist all for profit mentality
hey everyone!