• Omar Domenech(dostovel)

    If it is in real life, it has to be in your renders

  • Omar Domenech(dostovel)

    See ya Char

  • silentheart00

    thecabbagedetective Those darn silent letters!

  • e
    Jim van Hazendonk(eracoon)

    Fresnel... sounds french!

  • Christina McKay(chrismckay)

    Bye Char

  • Nathan Foster(blenderrender1993)

    Later Char!

  • Aaron Rudderham(thecabbagedetective)

    Freznel, how I used to pronounce it.

  • Jake Korosi(jakeblended)

    Cheers, @charmn-one !

  • b
    Julian B(bsdwerbeagentur)

    Bye Char

  • silentheart00

    See ya, Char.

Get instant access to this Live Stream.

This event is part of the October 2018 Class, "Shading & Lighting with Blender"

This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.


WEEK 2 WEEK 3 WEEK 4

Classes Materials Rendering