This event is part of the October 2018 Class, "Shading & Lighting with Blender"
This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.
If it is in real life, it has to be in your renders
See ya Char
Fresnel... sounds french!
Bye Char
Later Char!
Freznel, how I used to pronounce it.
Cheers, @charmn-one !
Bye Char
See ya, Char.