This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Architectural Visualization (Arch Viz) rendering is often a coveted skillset among lighting enthusiasts. This week we're looking at lighting for realism, featuring natural outdoor light from windows and artificial light from light fixtures. We'll also explore the necessary materials for our interior.
silentheart00 oh. It's hard to understand that for me :/ but thank You anyway :)
RGB is for screens, viewing images on a monitor, CMYK is for printing images, bringing them to real life
STATEMENT: I feel your pain, this is where recorded content has the upper hand, no time restrictions and live stress
dragonice69 RGB is mixing light and CMYK is mixing pigments.
Ya, I didn't miss it all
To create the illusion of woven cloth.
I would use the principled shader and use a procedural texture to control the transmission value
CMYK and HEX
QUESTION: what's the difference between RGB and other options (i don't remember them now ;p)
QUESTION: Can't we achieve transparency with Principled BSDF's Transmission value?