• Dragonice (dragonice69)

    silentheart00 oh. It's hard to understand that for me :/ but thank You anyway :)

  • Omar Domenech(dostovel)

    RGB is for screens, viewing images on a monitor, CMYK is for printing images, bringing them to real life

  • Omar Domenech(dostovel)

    STATEMENT: I feel your pain, this is where recorded content has the upper hand, no time restrictions and live stress

  • silentheart00

    dragonice69 RGB is mixing light and CMYK is mixing pigments.

  • Chris Carroll(sirchced)

    Ya, I didn't miss it all

  • Jake Korosi(jakeblended)

    To create the illusion of woven cloth.

  • Jake Korosi(jakeblended)

    I would use the principled shader and use a procedural texture to control the transmission value

  • Omar Domenech(dostovel)

    CMYK and HEX

  • Dragonice (dragonice69)

    QUESTION: what's the difference between RGB and other options (i don't remember them now ;p)

  • Pavel Mazanik(nekronavt)

    QUESTION: Can't we achieve transparency with Principled BSDF's Transmission value?

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This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Architectural Visualization (Arch Viz) rendering is often a coveted skillset among lighting enthusiasts. This week we're looking at lighting for realism, featuring natural outdoor light from windows and artificial light from light fixtures. We'll also explore the necessary materials for our interior.


WEEK 1 WEEK 2 WEEK 3

Materials Rendering