This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Architectural Visualization (Arch Viz) rendering is often a coveted skillset among lighting enthusiasts. This week we're looking at lighting for realism, featuring natural outdoor light from windows and artificial light from light fixtures. We'll also explore the necessary materials for our interior.
QUESTION: Did not know you could make light as linked objects, do they share light intensities?
Sadly my GPU is like three months too old, it doesn't have the right architecture version to allow GPU rendering in Blender
yeah Pavel it should be i remember watching a video on it
Yeah. CPU+GPU. I have this option in settings:
https://i.imgur.com/neh48EH.png
10,000 WATT BULB
Yeah, in 2.8 you can have the CPU+GPU rendering at the same time.
Question: with this render, would you break up the render into multiple layers and then composite it back like Jonathan did in the interior visualization course?
I'm going to be honest I'm having trouble to see how you are getting rid of the noise and blotchiness.
Does blender still support Nvidia GPU's?
Hi :) it would be great to have a mirror in front of lavatory to see how it reflects light…:)