This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
Thank goodness.
Wireframe will be back later, I hear.
you don't have to click directly on the vert to select, where to set the offset?
Hmm, today's alpha build keeps crashing on startup for me.
Y the z mode is weird
I miss wireframe.
The face-point will come back.
you don't have to use ctrl I thought... both work?
It's just 1,2,3 not ctrl needed
Looks very pretty, though.