• Aaron Rudderham(thecabbagedetective)

    Thank goodness.

  • c
    Wilco Wilbrink(carrotnl)

    Wireframe will be back later, I hear.

  • sadicus (sadicus)

    you don't have to click directly on the vert to select, where to set the offset?

  • silentheart00

    Hmm, today's alpha build keeps crashing on startup for me.

  • Jere Haapaharju(swikni)

    Y the z mode is weird

  • Aaron Rudderham(thecabbagedetective)

    I miss wireframe.

  • Christina McKay(chrismckay)

    The face-point will come back.

  • s
    smurfmier1985

    you don't have to use ctrl I thought... both work?

  • c
    Wilco Wilbrink(carrotnl)

    It's just 1,2,3 not ctrl needed

  • lhumungus

    Looks very pretty, though.

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This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"

Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.

We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!

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