This event is part of the August 2018 Class, "Getting Started with 3D Modeling & Blender"
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussion and demo today revolves around the technical art of “pushing and pulling verts”, as modelers affectionately called it.
We're piggy-backing off the Mesh Modeling Fundamentals course and Mesh Modeling Bootcamp here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
Wilco over here with the 200 IQ, appreciate that a bunch, thanks!
Ctrl + 1,2,3 brings up the menue
wt Wilco said :D
You can get wireframe by enabling wireframe in overlay, and setting in shading x-ray all the way to zero :)
I looove hotkeys. I hotkey everything
"F" to fill?
Under Shading/Options: check X-ray. :-)
Yeah Kent you don't need Ctrl....just numrow 1, 2, or 3
Phew
oe nice!