Modeling Efficiently with Modifiers
This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.
Rendering for Realism...with Cycles
Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.
See you soon Rita
Be here soon
Heading home quickly. It is dark here.
Modeling in real life, Omar. I concur with the satisfaction that brings
I mean *joking
I must say it feels good to construct things outside of the computer
Sudeep, are you oking me? You are great at nodes.
For the last two months I have been remodeling the bathrooms in my apartment
Did you use other 3D software before Blender?
im learning blender since 3 month, im new to blender