Modeling Efficiently with Modifiers
This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.
Rendering for Realism...with Cycles
Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.
Wow, I'll bet it's a great upgrade then
I have to say it is very satisfying
I had never been a part of an architectural design for a home improvement
I have a girlfriend architect, she convinced me
What made you decide to remodel?
I have spent all my money on remodeling the bathroom so I can't buy a new computer
No computer...that's gotta be MAJOR detoxing haha
And I haven't had any computer to work on and I've been detoxing
Good stuff. We're always happy to add a new Blender Head to the fold
im familiar to sketchup before