Hard Surface Modeling in the Winter Months
Continuing with the winter theme, this week we're modeling a classic snow sled: The "Flexible Flyer" (more or less). The focus is on hard surface, polygon modeling. We'll be starting from scratch so this means sourcing reference images and generating a modeling sheet in addition to the entire 3D modeling process.
Join us for some fresh Blender 2.8 modeling shenanigans!
good effort for believability though
sounds like an added burden
hey man, he could say it's adamantium
[
like a bracket
Kent you need to do a sturdy sled, we can't risk a CG character having an accident on it
nah, just watched a YouTube video... I know too much
perfectionistic? :-)
Sorry bro, but I live in Indiana and dream of the Caribbean, lol
You mean vfx