Keep Me Where the Light Is
This is the third lighting match stream where the idea is to learn about appealing lighting through imitation (links to previous streams below). As artists we all should have an inspiration folder of artwork that sharpens us. The goal with these exercises is to pick an image with impressive lighting, analyze it, and recreate it.
This time we will look at a striking style by Julien Kaspar:
What You Will Learn
- Previously we've used Cycles but this time we're using the cool new kid on the block, Eevee.
- Lamp-only rendering (no HDRI's)
- Volumetric fog accents
- Procedural sparks
Many members of the CGC Blender Community have participated in the forum thread about the same topic. Take a look at the examples there and check out the previous streams:
Related Streams
hello everyone, hello @theluthier
Kent I wonder if Bloom is increasing the rim effect in the reference.
Hi Jake
Hey there Rita!
Hi all, I am back. Sorry, I am late for class. I hope I'm not in a bold corner of a classroom. 😛 😁😃
Depth of field doesn't seem to make sense if there's no background in the scene
I see it
I like the feel of CSI Virginia: Lighting Forensics
Aye aye Sir
They got more Koalas in Australia