Keep Me Where the Light Is
This is the third lighting match stream where the idea is to learn about appealing lighting through imitation (links to previous streams below). As artists we all should have an inspiration folder of artwork that sharpens us. The goal with these exercises is to pick an image with impressive lighting, analyze it, and recreate it.
This time we will look at a striking style by Julien Kaspar:
What You Will Learn
- Previously we've used Cycles but this time we're using the cool new kid on the block, Eevee.
- Lamp-only rendering (no HDRI's)
- Volumetric fog accents
- Procedural sparks
Many members of the CGC Blender Community have participated in the forum thread about the same topic. Take a look at the examples there and check out the previous streams:
Related Streams
Holy smoke that's neat
thanks
oh ok thank you^^
[Q] if I press 0 for the camera view everything becomes vague
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Hi Thibajlt, Omar, Brianslike, Erik, Morten, and so on and so on.
You can always count to be live on a live stream for things to get intense and erratic
[Q] Can we at some point send our own tries ? Doing it simultaniously the way i like while listening/watching you do it
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Heya Thibault