This event is part of the October 2018 Class, "Shading & Lighting with Blender"
Character lighting is a very intentional art and how to do it well is often a mystery. This week we'll look at how to develop striking character renders, build simple materials that accentuate your model, and even how to "paint" you character with light for more surreal effects.
QUESTION:
in which cases textures are used in the lights?
I've found it's a lot easier to use the search function in the add node menu. I always get lost in the menus
Now I know it's legal.
I thought about this fresnel rim light hack while doing light match exercise but decided that it will be cheating :D
Thanks!
In the model shader
huh, that's cool using the fresnel with the rim light. Is this in the shaders or adding more nodes to the lights?
lol!
Cool, thanks Kent.
SAVE PLS :)